Media & Creative Industries
Collection
Collection
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Not All Fun and Games: The Artistic Legitimation of Video Games A qualitative study into the legitimacy of video games by means of critics Master Thesis
Janssen, Anna
November 2021 -
„Got ARMY right behind us”: BTS ARMY fan identities on Twitter and Weverse Master Thesis
Zuzanna Ilejko
July 2021 -
No Laughing Matters: Struggles in Identity Work of Venezuelan Stand-Up Comedians in Mexico City Master Thesis
Samuel Hernández Moncallo
July 2021 -
July 2021
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What Does the Media Say About Social Media? A comparison of The Social Dilemma press coverage with regards to social media surveillance and privacy. Master Thesis
Zilah Esmée Vukkink
July 2021 -
The impact of Covid-19 in the technological dependence of employees in the creative industries, and the effects on their creative behavior Master Thesis
Ada Saraste Sauer
July 2021 -
Show Me Your World An in-depth analysis Chinese Animal Crossing: New Horizons players regarding their sociability and the values internalised. Master Thesis
Que, Yixiang
July 2021 -
She can DJ A Quantitative Analysis of the DJ Gender Gap in the European EDM Industry Master Thesis
Storm, Lisanne
July 2021