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July 2021
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Livestreaming as a medium to satisfy fans A quantitative study on motivations to watch and willingness to pay livestreams of live music. Master Thesis
Hofwegen, Amber
July 2021 -
TikTok Teaches Too A qualitative study on the role of playful communication in skill-sharing videos on Tiktok Master Thesis
Kenzy Mohamed Mahmoud Tawfik, Kenzy
July 2021 -
Dynamics of Production How is the development of video games managed in the Dutch video game industry? Master Thesis
Paronetto, Christian
July 2021 -
Show Me Your World An in-depth analysis Chinese Animal Crossing: New Horizons players regarding their sociability and the values internalised. Master Thesis
Que, Yixiang
July 2021 -
She can DJ A Quantitative Analysis of the DJ Gender Gap in the European EDM Industry Master Thesis
Storm, Lisanne
July 2021 -
CSR in the fashion industry: the effects of consistency, fit and social cause involvement Master Thesis
Durlinger, Kyara
July 2021 -
Call Of Duty: Marketing Warfare Activision’s use of marketing to construct Call of Duty: Modern Warfare’s Brand Identity Master Thesis
Tolokonski, Nikita
July 2021