Media & Creative Industries
Collection
Collection
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Participate, share, and create. Understanding the creative community in Dutch video game industry Master Thesis
Wang Junyun
June 2021 -
Self-directed entrepreneurial learning through digital media platforms: An online autoethnography of the YouTube-channel “Impact Theory by Tom Bilyeu”. Master Thesis
Bente van Lierop
April 2021 -
Identity and the Socio-Cultural Values of Queer Clubbing Scenes The Perspective of Clubbers Master Thesis
Pelsy, Théotime
February 2021 -
DIY Hip Hop & the Power Structures of the Music Industry. The Growing Impact of DIY Hip Hop Master Thesis
Hermon Habteyesus
October 2020 -
DIY Hip Hop & the Power Structures of the Music Industry: The Growing Impact of DIY Hip Hop Master Thesis
Habteyesus, Hermon
September 2020 -
Breaking the Fourth Wall: How Fleabag Defies Traditional Gender Representation on Television Master Thesis
Ceylan, Ekin Imge
August 2020 -
“BITCH I’M BACK BY POPULAR DEMAND” Gender Identity and Different Feminist Discourses in Beyoncé’s Music Master Thesis
Rizos, George
August 2020 -
Positioning Arthouse in The Netherlands: Audience Perspectives on the Dutch Arthouse Landscape in times of Increasing Arthouse Commercialization and Digitalization Master Thesis
Tessa Yen Nguyen
June 2020