This paper will describe the effect of media (and other perceived values) on the strategic positioning of parties in a spatial model for proportional representation. A sequential game with incumbents and entrants will be used to show that the existence of perceived values, such as the media, effects the locations of the platforms of parties, and the success and number of entrants. In addition, these insights will be compared with the election outcomes from some of the Dutch election outcomes.

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Sisak, D.
hdl.handle.net/2105/13617
Business Economics
Erasmus School of Economics

Vries, J.P. de. (2013, July 2). Dutch politics, A platform game with excessive spawn rates. Business Economics. Retrieved from http://hdl.handle.net/2105/13617