2014-03-21
Avatars, virtual items and virtual game worlds
Publication
Publication
The influence of avatar similarities on purchase behaviour in virtual environments
| Additional Metadata | |
|---|---|
| , , , | |
| Boons, M., Silva Lourenco, C.J. da | |
| hdl.handle.net/2105/24135 | |
| Business Information Management | |
| Organisation | Rotterdam School of Management |
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Wu, D. (2014, March 21). Avatars, virtual items and virtual game worlds: The influence of avatar similarities on purchase behaviour in virtual environments. Business Information Management. Retrieved from http://hdl.handle.net/2105/24135 |
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