2017-08-24
Effectiveness of marketing tools on a niche product in a long tail market: The Video Game Case
Publication
Publication
| Additional Metadata | |
|---|---|
| , , , , , | |
| Rietveld, Joost, Cao, Zike | |
| hdl.handle.net/2105/40413 | |
| Business Information Management | |
| Organisation | Rotterdam School of Management |
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Mäkelä, Tiina. (2017, August 24). Effectiveness of marketing tools on a niche product in a long tail market: The Video Game Case. Business Information Management. Retrieved from http://hdl.handle.net/2105/40413 |
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