2018-06-30
The effect of mixed reality in the mobile gaming world
Publication
Publication
| Additional Metadata | |
|---|---|
| , , , , , , | |
| Yang, Sheng Yun (Annie), Tsekouras, D. | |
| hdl.handle.net/2105/44452 | |
| Business Information Management | |
| Organisation | Rotterdam School of Management |
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Hitli, Iman. (2018, June 30). The effect of mixed reality in the mobile gaming world. Business Information Management. Retrieved from http://hdl.handle.net/2105/44452 |
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