2018-08-31
Designing effective group incentives: the use of gamification to increase work engagement and productivity in an order picking environment
Publication
Publication
| Additional Metadata | |
|---|---|
| , , , , , | |
| de Koster, René, Beckerpeth, Michael | |
| hdl.handle.net/2105/46280 | |
| Supply Chain Management | |
| Organisation | Rotterdam School of Management |
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van den Aarssen, Sjoerd. (2018, August 31). Designing effective group incentives: the use of gamification to increase work engagement and productivity in an order picking environment. Supply Chain Management. Retrieved from http://hdl.handle.net/2105/46280 |
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