2018-08-31
Designing effective group incentives: the use of gamification to increase work engagement and productivity in an order picking environment
Publication
Publication
Additional Metadata | |
---|---|
, , , , , | |
de Koster, René, Beckerpeth, Michael | |
hdl.handle.net/2105/46280 | |
Supply Chain Management | |
Organisation | Rotterdam School of Management |
van den Aarssen, Sjoerd. (2018, August 31). Designing effective group incentives: the use of gamification to increase work engagement and productivity in an order picking environment. Supply Chain Management. Retrieved from http://hdl.handle.net/2105/46280
|