2019-08-29
Kickstarting Video Game Crowdfunding: The impact of crowdfunding on the quality and sales of a video game
Publication
Publication
| Additional Metadata | |
|---|---|
| , , , | |
| Cornelius, P.B., Zegners, Dainis | |
| hdl.handle.net/2105/49124 | |
| Business Information Management | |
| Organisation | Rotterdam School of Management |
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de Groot, Jeroen. (2019, August 29). Kickstarting Video Game Crowdfunding: The impact of crowdfunding on the quality and sales of a video game. Business Information Management. Retrieved from http://hdl.handle.net/2105/49124 |
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