Twitch; live streaming; problematic behavior; engagement; motivations; Multiple Correspondence Analysis K-Means
Karpienko, R.
hdl.handle.net/2105/53881
Business Economics
Erasmus School of Economics

Kap, S. (2020, June 11). The exploration of the motivations of problematic engaged viewers and engaged viewers in live streaming of games. Business Economics. Retrieved from http://hdl.handle.net/2105/53881