2020-07-13
The effect of gamified persuasive system on encouraging users to adopt pro-environmental behaviors
Publication
Publication
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Sheombar, Haydee, Ansarin, Mohammad | |
hdl.handle.net/2105/54002 | |
Business Information Management | |
Organisation | Rotterdam School of Management |
Banh, An. (2020, July 13). The effect of gamified persuasive system on encouraging users to adopt pro-environmental behaviors. Business Information Management. Retrieved from http://hdl.handle.net/2105/54002
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