, , ,
Sweeney, J.R., Simons, A.P.
hdl.handle.net/2105/64246
Business Information Management
Rotterdam School of Management

Klein, Sverre. (2022, August 2). Design science of Gamification: Using badges as a positive reinforcer for social comparison in Software Engineering – An empirical exploratory study within KPMG Netherlands. Business Information Management. Retrieved from http://hdl.handle.net/2105/64246