This survey research aims to investigate the current state of working conditions of video game developers (VGDs) and their desire for representation and government support in the Dutch video game industry. The study used a cross-sectional quantitative design that was supplemented with open-ended questions in the survey and informal discussions. With the aim to add to knowledge about VGDs as an occupational community, this thesis explores their working conditions in the Dutch video games industry, focusing on their work-life quality and the extent to which they desire unionisation or government intervention. The findings suggest that there is a need for better working conditions and increased awareness regarding labour representation for VGDs in the Netherlands. This study also highlights the importance of addressing the occupational impact on well-being and improving the quality of work-life in the video game industry.

Anne-Sophie Radermecker
hdl.handle.net/2105/71698
Cultural Economics and Entrepreneurship
Erasmus School of History, Culture and Communication

Swati Suman. (2023, August). People behind pixels. Cultural Economics and Entrepreneurship. Retrieved from http://hdl.handle.net/2105/71698