Media & Creative Industries
Collection
Collection
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„Got ARMY right behind us”: BTS ARMY fan identities on Twitter and Weverse Master Thesis
Zuzanna Ilejko
July 2021 -
The impact of Covid-19 in the technological dependence of employees in the creative industries, and the effects on their creative behavior Master Thesis
Ada Saraste Sauer
July 2021 -
July 2021
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Livestreaming as a medium to satisfy fans A quantitative study on motivations to watch and willingness to pay livestreams of live music. Master Thesis
Hofwegen, Amber
July 2021 -
TikTok Teaches Too A qualitative study on the role of playful communication in skill-sharing videos on Tiktok Master Thesis
Kenzy Mohamed Mahmoud Tawfik, Kenzy
July 2021 -
Dynamics of Production How is the development of video games managed in the Dutch video game industry? Master Thesis
Paronetto, Christian
July 2021 -
Show Me Your World An in-depth analysis Chinese Animal Crossing: New Horizons players regarding their sociability and the values internalised. Master Thesis
Que, Yixiang
July 2021 -
She can DJ A Quantitative Analysis of the DJ Gender Gap in the European EDM Industry Master Thesis
Storm, Lisanne
July 2021