2018-08-31
Stock Market Gamification, case study - Implementation and Impact Analysis
Publication
Publication
| Additional Metadata | |
|---|---|
| , , , , , | |
| Maas, Alexander, Bogenrieder, Irma | |
| hdl.handle.net/2105/43837 | |
| Organisational Change & Consulting | |
| Organisation | Rotterdam School of Management |
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Kanacher, Mira. (2018, August 31). Stock Market Gamification, case study - Implementation and Impact Analysis. Organisational Change & Consulting. Retrieved from http://hdl.handle.net/2105/43837 |
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